AI Testing Simulator
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Entity Namespace Reference

Classes

class  ActionType
 Defines a user specified action for a Waypoint object. More...
 
class  Adversary
 Entity representing an adversary (Vehicle, Motorcycle, Bike, or Pedestrian) with a pre-defined behavior in simulation (not AI) /summary> More...
 
class  BaseEntity
 Creates BaseEntity Object which contains Coord3D SpawnPoint for entities (Veh, Ped) More...
 
class  Ego
 Create Ego vehicle. Object has no actions, only start point and destination. More...
 
class  EntityModel
 Creates EntityModel object which contains informations about Model from Carla Blueprints. More...
 
class  Lane
 Represents a lane on a road network. More...
 
class  Location
 A class representing a location in 3D space and rotation. More...
 
class  Path
 Represents a Path object that contains actions-info for a specific Entity created by Gui-User. More...
 
class  Road
 Represents a road on a road network in CARLA. More...
 
class  ScenarioInfo
 Create ScenarioInfo Object. Contains all GUI-Userinputs. More...
 
class  StartPathInfo
 Class representing information needed to start a route. More...
 
class  TriggerInfo
 Contains information about the Trigger of an ActionType in a Waypoint Object. More...
 
class  Waypoint
 Create Waypoint Object. Contains User defined Input for a specific Event on a Entity Path Represents an Event in the .xosc File. More...
 
class  WorldOptions
 Creates WorldOptions Object. Contains user specified world settings for the scenario. More...
 

Detailed Description

The Lane class represents a lane of a road. It contains information such as the lane ID, road ID, waypoints, and next road and lane IDs.