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AI Testing Simulator
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Represents an interface for a base controller. More...
Public Member Functions | |
| void | Select () |
| Selects the controller. | |
| void | Deselect () |
| Deselects the controller. | |
| void | Destroy () |
| Destroys the controller. | |
| void | OpenEditDialog () |
| Opens the edit dialog for the controller. | |
| bool | IsIgnoringWaypoints () |
| Returns a boolean indicating whether or not the controller ignores waypoints. | |
| void | ShouldIgnoreWaypoints (bool b) |
| Sets the value indicating whether or not the controller should ignore waypoints. | |
| Location | GetLocation () |
| Returns the location of the object that the controller belongs to. | |
Represents an interface for a base controller.
| void IBaseController.Deselect | ( | ) |
Deselects the controller.
Implemented in AdversaryViewController, EgoViewController, VehicleViewController, and WaypointViewController.
| void IBaseController.Destroy | ( | ) |
Destroys the controller.
Implemented in AdversaryViewController, EgoViewController, VehicleViewController, and WaypointViewController.
| Location IBaseController.GetLocation | ( | ) |
Returns the location of the object that the controller belongs to.
Implemented in VehicleViewController, and WaypointViewController.
| bool IBaseController.IsIgnoringWaypoints | ( | ) |
Returns a boolean indicating whether or not the controller ignores waypoints.
Implemented in VehicleViewController, and WaypointViewController.
| void IBaseController.OpenEditDialog | ( | ) |
Opens the edit dialog for the controller.
Implemented in AdversaryViewController, EgoViewController, VehicleViewController, and WaypointViewController.
| void IBaseController.Select | ( | ) |
Selects the controller.
Implemented in AdversaryViewController, EgoViewController, VehicleViewController, and WaypointViewController.
| void IBaseController.ShouldIgnoreWaypoints | ( | bool | b | ) |
Sets the value indicating whether or not the controller should ignore waypoints.
| b | The value indicating whether or not the controller should ignore waypoints. |
Implemented in AdversaryViewController, VehicleViewController, and WaypointViewController.