AI Testing Simulator
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The "Assets.Enums" namespace contains the ActionTypeName enum. More...
Enumerations | |
enum | ActionTypeName { SpeedAction , StopAction , LaneChangeAction , AssignRouteAction } |
The "ActionTypeName" enum represents the different types of actions that can be performed. | |
enum | AdversaryCategory { Null , Car , Bike , Motorcycle , Pedestrian } |
The "AdversaryCategory" enum represents the different categories of adversarial entities that exist. | |
enum | CloudState { Cloudy , Free , Overcast , Rainy } |
The "CloudState" enum represents the different states of the clouds and sky in CARLA. | |
enum | ConditionEdge { Default , Falling , RisingOrFalling , None } |
The "ConditionEdge" enum represents theC ConditionEdge Attribute inside of the Condition Attribute For example. More... | |
enum | DynamicsDimension { Distance , Time , Rate } |
Defines how a target value will be acquired (with a constant rate, in a defined distance, within a defined time). /summary> More... | |
enum | DynamicsShape { SpeedAction , LaneChangeAction , Cubic , Sinusoidal } |
Function type used to represent the change of a given variable over time or distance. /summary> More... | |
enum | PrecipitationType { Dry , Rain } |
Defines the type of precipitation in CARLA /summary> | |
enum | PriorityType { Overwrite , Skip , Parallel } |
Defines the priority of an event. /summary> | |
enum | Rule { GreaterThan , LessThan , EqualTo } |
Rules (operators) used to compare quantitative variables or signals. /summary> | |
enum | TriggerType { SimulationTimeCondition , DistanceCondition , ReachPositionCondition , RelativeDistanceCondition } |
Defines the type of a trigger that is used to trigger an event. | |
enum | WaypointStrategy { FASTEST , SHORTEST } |
Defines the type of strategy of a waypoint. | |
The "Assets.Enums" namespace contains the ActionTypeName enum.
The "ConditionEdge" enum represents theC ConditionEdge Attribute inside of the Condition Attribute For example.
Defines how a target value will be acquired (with a constant rate, in a defined distance, within a defined time). /summary>
Function type used to represent the change of a given variable over time or distance. /summary>