AI Testing Simulator
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VehicleViewController Member List

This is the complete list of members for VehicleViewController, including all inherited members.

Awake() (defined in VehicleViewController)VehicleViewControllerinlinevirtual
Deselect()VehicleViewControllerinlinevirtual
Destroy()VehicleViewControllerpure virtual
difference (defined in VehicleViewController)VehicleViewControllerprotected
GetEntity()VehicleViewControllerpure virtual
GetLocation()VehicleViewControllerinline
GetPosition()VehicleViewControllerinline
GetSprite()VehicleViewControllerpure virtual
ignoreWaypoints (defined in VehicleViewController)VehicleViewControllerprotected
Init(AdversaryCategory cat, Color color)VehicleViewControllerpure virtual
IsIgnoringWaypoints()VehicleViewControllerinline
lastClickPos (defined in VehicleViewController)VehicleViewControllerprotected
mainController (defined in VehicleViewController)VehicleViewControllerprotected
OnChangeCategory(AdversaryCategory cat)VehicleViewControllerinlinevirtual
OnChangeColor(Color c)VehicleViewControllerpure virtual
OnChangeID(string id)VehicleViewControllerinline
OnChangeModel(EntityModel model)VehicleViewControllerinline
OnChangePosition(float x, float y)VehicleViewControllerinlinevirtual
OnChangeRotation(float angle)VehicleViewControllerinlinevirtual
OnMouseDown()VehicleViewControllerinline
OnMouseDrag()VehicleViewControllerinline
OpenEditDialog()VehicleViewControllerpure virtual
placed (defined in VehicleViewController)VehicleViewControllerprotected
RegisterEntity()VehicleViewControllerprotectedpure virtual
Select()VehicleViewControllerinlinevirtual
selectionMaterial (defined in VehicleViewController)VehicleViewController
ShouldIgnoreWaypoints(bool b)VehicleViewControllerinlinevirtual
snapController (defined in VehicleViewController)VehicleViewControllerprotected
sprite (defined in VehicleViewController)VehicleViewControllerprotected
Update()VehicleViewControllerinline