AI Testing Simulator
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This is the complete list of members for PathController, including all inherited members.
AddLaneChangeWaypoints(List< int > laneChanges, List< Vector2 > path, LinkedListNode<(WaypointViewController, int)>? node=null) | PathController | inline |
AddMoveToWaypoint(Vector2 position, Waypoint waypoint=null, bool addLaneChanges=true) | PathController | inline |
AdjustHeights(bool selected) | PathController | inline |
AdversaryViewController (defined in PathController) | PathController | |
AfterEdit() | PathController | inline |
Deselect(bool forward=false) | PathController | inline |
Destroy() | PathController | inline |
FindMouseTarget(Vector2 mousePosition) (defined in PathController) | PathController | inline |
GetFirstWaypointController() | PathController | inline |
Init(AdversaryViewController controller, Color color, Path path, bool building) | PathController | inline |
IsBuilding() | PathController | inline |
IsIgnoringWaypoints() | PathController | inline |
MoveFirstWaypoint(float x, float y) | PathController | inline |
MoveWaypoint(WaypointViewController waypointController, float x, float y) | PathController | inline |
OnMouseDown() | PathController | inline |
Path (defined in PathController) | PathController | |
RemoveWaypoint(WaypointViewController controller, bool restorePath=true) | PathController | inline |
Select(bool forward=false) | PathController | inline |
SetColor(Color color) | PathController | inline |
Update() | PathController | inline |
UpdateAdjacentPaths(WaypointViewController waypointController) (defined in PathController) | PathController | inline |
waypointPrefab (defined in PathController) | PathController |